DEO 2

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DEO_v2

For the last several weeks we’ve been working on a major update for DEO and with only a few weeks left, I wanted to share a list* of upcoming changes and improvements. Without going too much into details, here are some things you can expect to see in DEO v2.0. PS: Big thank you to […]

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“Deo” pending review!

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store

So DEO has officially been submitted to the app store and is pending review! This is very exciting news for us, and we hope it is for you guys too. Depending on how long the process takes we should know whether the game will be approved (cross your fingers) or not within the next week. […]

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Offic. DEO Screenshots

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DEOofficial

Hey guys! The official screenshots for DEO have been posted under the “our games” section on the website ) Let us know how you like them. In other news, we are on Beta 4 for the game and have been really cranking down on the little issues that might still be left with the game. […]

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Too difficult?

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worked

This past week we have gotten DEO’s first Beta test results back from our beta testers, and amongst all of the different issues/suggestions one has stood out to me amongst the others; “Is DEO too difficult?” I found myself asking this question too. I mean, where is the balance between when a game is ‘too […]

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DEO in Beta stage

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beta

Good news: I am on my third cup of coffee of Seattle’s finest. Also, we have just selected 25 private beta testers to critique Deo. This means that we’re officially in the beta testing phase (finally)! As soon as the reviews are in and some final touches are made, it shouldn’t take much longer to […]

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“DEO” Update

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deo_2

Our current project, “DEO” is being delayed a little bit. The Beta stage is taking longer than we thought it would due to some technical errors/coding issues. But, no worries because while we are delaying it a little we are also spicing up the game and working on a lot of legen… (wait for it)… […]

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Being more effective

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Blog1

  Alright, I have to take a moment and say this, as it has been the biggest push forward and drawback during DEO’s development…it’s been a bit frustrating actually. You want to get things done faster? Communicate! As a team, you’ve got to believe in communication as the heart of being more effective. Communication has […]

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Go Go Giraffe Weekly

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main

UPDATE: Go Go Giraffe is now available on the App Store for iPhone + iPod Touch! Considering that we’ve never built a game before, I thought it’d be fun to share with you our step-by-step progress; what went into development and some of the challenges we had to face being the newbs that we are. […]

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