DEO Marketing Assets
August 6, 2011 - 2:04 am by Peter Babiy
Enter the gloomy world of DEO where you are the glimpse of hope for the resurrection of life. Forage vast space and restore what has been ruined. A new kind of adventure! With a little over 4 months in development, DEO is ready to hit the shelves! iTunes Link: http://tinyurl.com/4x9t3fp Category: Strategy/Adventure Availability: $0.99, […]
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DEO – Approved!
August 4, 2011 - 5:47 pm by SurgeBlin
Guess what?! DEO has been approved by Apple and the set release date is August 18th! So, make sure to download it, rate it, and most of all ENJOY IT. Lot’s of hard work and thinking has gone into this game and we appreciate every one of you downloading the game and spreading the word […]
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DEO Trailer Revealed
July 29, 2011 - 6:15 pm by Peter Babiy
DEO is pending approval…have you heard?! Can you tell we’re excited? Here’s a reference to a simulated shot of my face, right now. Well, it is time to come out of the closet! For the first time…ever, I’m showing off the trailer along with the official game screenshots :). Please help us spread the […]
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“Deo” pending review!
July 26, 2011 - 5:43 pm by SurgeBlin
So DEO has officially been submitted to the app store and is pending review! This is very exciting news for us, and we hope it is for you guys too. Depending on how long the process takes we should know whether the game will be approved (cross your fingers) or not within the next week. […]
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Offic. DEO Screenshots
July 12, 2011 - 11:20 pm by SurgeBlin
Hey guys! The official screenshots for DEO have been posted under the “our games” section on the website ) Let us know how you like them. In other news, we are on Beta 4 for the game and have been really cranking down on the little issues that might still be left with the game. […]
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Too difficult?
June 22, 2011 - 8:42 am by SurgeBlin
This past week we have gotten DEO’s first Beta test results back from our beta testers, and amongst all of the different issues/suggestions one has stood out to me amongst the others; “Is DEO too difficult?” I found myself asking this question too. I mean, where is the balance between when a game is ‘too […]
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DEO in Beta stage
June 17, 2011 - 5:11 am by SurgeBlin
Good news: I am on my third cup of coffee of Seattle’s finest. Also, we have just selected 25 private beta testers to critique Deo. This means that we’re officially in the beta testing phase (finally)! As soon as the reviews are in and some final touches are made, it shouldn’t take much longer to […]
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Las Vegas
June 15, 2011 - 5:20 am by SurgeBlin
Although this is under the “I Am Bored” category, I am not completely bored. I have been in Las Vegas, Nevada for about six days now and am flying back in a couple of days. This is not what I want to discuss in this post though, I want to talk about Seattle and coffee. […]
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“DEO” Update
June 13, 2011 - 12:28 am by SurgeBlin
Our current project, “DEO” is being delayed a little bit. The Beta stage is taking longer than we thought it would due to some technical errors/coding issues. But, no worries because while we are delaying it a little we are also spicing up the game and working on a lot of legen… (wait for it)… […]
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Being more effective
June 5, 2011 - 11:27 pm by SurgeBlin
Alright, I have to take a moment and say this, as it has been the biggest push forward and drawback during DEO’s development…it’s been a bit frustrating actually. You want to get things done faster? Communicate! As a team, you’ve got to believe in communication as the heart of being more effective. Communication has […]
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